package com.forbiddendesert.actions;

import com.forbiddendesert.tiles.Tile;
import com.forbiddendesert.characters.Character;

public class Move extends Action
{

	Character mCharacter;
	Tile mTile;
	
	public Move(Character character, Tile destination)
	{
		mCharacter = character;
		mTile = destination;
		
		mTitle = "Move";
	}
	
	@Override
	public int updateAction() 
	{
		return 0;
	}

}
